Post by Az on Jun 23, 2004 13:02:38 GMT 1
Aldaris
Sex: Male
Race: Human
Class: Paladin
Level: 17
Stats:
STR 19
DEX 13
CON 16
INT 15
WIS 14
CHA 17 (19 with cloak)
Alignment: Lawful Good
Hitpoints: 151
Armour Class 25
Atk +23 base melee, +18 base ranged
Saves: Fortitude +18, Reflex +11, Will +12
Features:
Associates
Can never willingly associate with Evil Characters
Aura of Courage
Immune to fear, and nearby allies get +4 on checks vs Fear
Code of Conduct
Must follow the Paladin Code, so he has to punish evil, protect the innocent, and help the needy when he can.
Detect Evil
Detect Evil as per spell at will.
Divine Grace
Adds Charisma Mod to all saving throws
Divine Health
Immume to all Diseases, even magical ones
Lay on Hands
Aldaris may heal a number of hitpoints times the charisma modifier (In this case 17x4=68HP)
Remove Disease
He may remove any non-magical disease 5 times a week
Smite Evil
Aldaris may Smite Evil once per day, and thus adds his Charisma Mod to his attack roll, and level to damage
Special Mount
Aldaris has a heavy warhorse as a mount.
Turn undead
Aldaris may turn undead 8 times a day.
Weapons:
Greatsword +3; Beacon
A mighty sword in the hands of good, this enormous blade has seen many battles.
Aldaris got it from the legendary Paladin of Torm, Morgelen duSalda, who had fallen by Aldaris' side in the battle against marauding Fire Giants. Aldaris was still his squire at the time, but Morgelen said with his dying breath that he had full confidence in the young Paladin, and so passed the blade on to him.
Effect: +5 Holy Damage vs Evil, Double Damage vs powerful Evil (Level 15+)
Trident +1.
Effect: +1 to hit and damage, double damage when charging on mount.
Full plate of Mystra +2
Given to him by Clerics of Mystra, Aldaris owes his life to this sparkling silver armour many a time. After doing several tasks for the Church of Mystra with exceptionally good results, he was rewarded with this armour, which protects him from any spellcaster that should want to do him harm
Effects: Immune to all curses and hexes.
Magic Items:
Ring of Sustenance
No food or drinks needed, only 2 hours of sleep per night
Ring of Regeneration
Regenerate 1 HP per hour, regrow lost limbs
Amulet of undead turning
Turn Undead +4 levels
Boots of speed
Doubles movement speed at will
Bracers of armour (+3)
+3 armour class
Cloak of Charisma (+2)
Charisma +2
Helm of Defense
+1 AC and +1 to all saves
Light Bag of holding
Can hold up to 2500 pounds.
Skills:
Concentration +12
Craft (Armoursmithing) +6
Craft (Weaponsmithing) +6
Diplomacy +19
Handle Animal +19
Heal +19
Knowledge (religion) +18 (This also gives him a +2 check on turning Undead)
Ride +17
Sense Motive +6
Feats:
Cleave
Mounted Combat
Power Attack
Ride-by Attack
Trample
Weapon Focus: Greatsword
Weapon Focus: Trident.
Heavy Armour Proficiency
Light Armour Proficiency
Martial Weapon Proficiency (all)
Medium Armour Proficiency
Shield Proficiency
Simple Weapon Proficiency
Spells Known (Pal --/3/3/2/1):
1st - Bless, Bless Water, Bless Weapon, Create Water, Cure Light Wounds, Detect Poison, Detect Undead, Divine Favor, Endure Elements, Magic Weapon, Protection from Evil, Read Magic, Resistance, Virtue;
2nd - Delay Poison, Remove Paralysis, Resist Elements, Shield Other, Undetectable Alignment;
3rd - Cure Moderate Wounds, Discern Lies, Dispel Magic, Greater Magic Weapon, Heal Mount, Magic Circle against Evil, Prayer, Remove Blindness/Deafness;
4th - Cure Serious Wounds, Death Ward, Dispel Evil, Freedom of Movement, Holy Sword, Neutralize Poison.
Spells Prepared (Pal --/3/3/2/1):
1st - Bless, Create Water, Detect Undead;
2nd - Delay Poison, Remove Paralysis, Shield Other;
3rd - Cure Moderate Wounds, Discern Lies;
4th - Cure Serious Wounds.
Appearance:
Aldaris is about 6'3 in height, and one block of muscle, partly due to intense training, partly due to swinging his huge sword so many times. He's got hair to his shoulders, beginning brown, but ending in a light blond. He's got a thin long braid on the left side of his face. Aldaris' face is almost always clean shaven, as he's a bit fussy about his appearance. As such, his armour is mostly always shining, and his clothing is almost free of stains. His armour is silver coloured, with a light blue tunic under it. The cloak is light white, and radiates a soft glow. His helm, which he only wears in combat, is openfaced with large wings on the sides.
Mannerisms:
Aldaris is mostly cheerful, and can almost always find a positive point in even the most grim situations. He severely dislikes any preconceptions of Paladins as holier-than-thou and stuck up gits, as they're Lawful Good, not Lawful British. While he respects all law and order, he knows that sometimes you must stray a tad from that path to get the best result for the greater good. As a follower of Torm, he believes in Duty above all, and will do his utmost to fulfil his. Aldaris also has great respect for Tempus, God of Battle, as he is used to defeating most evil through battle, and will never back away from a good challenge.
While a lover of a good fight, Aldaris is pretty fussy about filth. He doesn't mind blood on his armour and clothing, as long as it can be washed off at the earliest opportunity. Not that he's that vain, but simply because filth kinda freaks him out. When having to choose between stable cleaning, and investigating a bog, he always took the cleaning.
He has a close bond to his horse Maul (Named so for his affinity with mauling his enemies), who has served him for about ten years now. Blessed by Torm (and Aldaris suspects Tempus too) the enormous mount is always alert to danger, and will warn Aldaris at the first hint of it. When either one of the two is hurt you can expect the other to retaliate with full force.
Aldaris is direct (even blunt at times), usually quite polite though, but cannot stand idle chatter when time is pressing. He knows that his physique makes intimidation often successful with certain people, and will not hesitate to use it, should the need arise.
In addition, he's a charmer to women, but will not overstep his bounds once he knows where they are.
Sex: Male
Race: Human
Class: Paladin
Level: 17
Stats:
STR 19
DEX 13
CON 16
INT 15
WIS 14
CHA 17 (19 with cloak)
Alignment: Lawful Good
Hitpoints: 151
Armour Class 25
Atk +23 base melee, +18 base ranged
Saves: Fortitude +18, Reflex +11, Will +12
Features:
Associates
Can never willingly associate with Evil Characters
Aura of Courage
Immune to fear, and nearby allies get +4 on checks vs Fear
Code of Conduct
Must follow the Paladin Code, so he has to punish evil, protect the innocent, and help the needy when he can.
Detect Evil
Detect Evil as per spell at will.
Divine Grace
Adds Charisma Mod to all saving throws
Divine Health
Immume to all Diseases, even magical ones
Lay on Hands
Aldaris may heal a number of hitpoints times the charisma modifier (In this case 17x4=68HP)
Remove Disease
He may remove any non-magical disease 5 times a week
Smite Evil
Aldaris may Smite Evil once per day, and thus adds his Charisma Mod to his attack roll, and level to damage
Special Mount
Aldaris has a heavy warhorse as a mount.
Turn undead
Aldaris may turn undead 8 times a day.
Weapons:
Greatsword +3; Beacon
A mighty sword in the hands of good, this enormous blade has seen many battles.
Aldaris got it from the legendary Paladin of Torm, Morgelen duSalda, who had fallen by Aldaris' side in the battle against marauding Fire Giants. Aldaris was still his squire at the time, but Morgelen said with his dying breath that he had full confidence in the young Paladin, and so passed the blade on to him.
Effect: +5 Holy Damage vs Evil, Double Damage vs powerful Evil (Level 15+)
Trident +1.
Effect: +1 to hit and damage, double damage when charging on mount.
Full plate of Mystra +2
Given to him by Clerics of Mystra, Aldaris owes his life to this sparkling silver armour many a time. After doing several tasks for the Church of Mystra with exceptionally good results, he was rewarded with this armour, which protects him from any spellcaster that should want to do him harm
Effects: Immune to all curses and hexes.
Magic Items:
Ring of Sustenance
No food or drinks needed, only 2 hours of sleep per night
Ring of Regeneration
Regenerate 1 HP per hour, regrow lost limbs
Amulet of undead turning
Turn Undead +4 levels
Boots of speed
Doubles movement speed at will
Bracers of armour (+3)
+3 armour class
Cloak of Charisma (+2)
Charisma +2
Helm of Defense
+1 AC and +1 to all saves
Light Bag of holding
Can hold up to 2500 pounds.
Skills:
Concentration +12
Craft (Armoursmithing) +6
Craft (Weaponsmithing) +6
Diplomacy +19
Handle Animal +19
Heal +19
Knowledge (religion) +18 (This also gives him a +2 check on turning Undead)
Ride +17
Sense Motive +6
Feats:
Cleave
Mounted Combat
Power Attack
Ride-by Attack
Trample
Weapon Focus: Greatsword
Weapon Focus: Trident.
Heavy Armour Proficiency
Light Armour Proficiency
Martial Weapon Proficiency (all)
Medium Armour Proficiency
Shield Proficiency
Simple Weapon Proficiency
Spells Known (Pal --/3/3/2/1):
1st - Bless, Bless Water, Bless Weapon, Create Water, Cure Light Wounds, Detect Poison, Detect Undead, Divine Favor, Endure Elements, Magic Weapon, Protection from Evil, Read Magic, Resistance, Virtue;
2nd - Delay Poison, Remove Paralysis, Resist Elements, Shield Other, Undetectable Alignment;
3rd - Cure Moderate Wounds, Discern Lies, Dispel Magic, Greater Magic Weapon, Heal Mount, Magic Circle against Evil, Prayer, Remove Blindness/Deafness;
4th - Cure Serious Wounds, Death Ward, Dispel Evil, Freedom of Movement, Holy Sword, Neutralize Poison.
Spells Prepared (Pal --/3/3/2/1):
1st - Bless, Create Water, Detect Undead;
2nd - Delay Poison, Remove Paralysis, Shield Other;
3rd - Cure Moderate Wounds, Discern Lies;
4th - Cure Serious Wounds.
Appearance:
Aldaris is about 6'3 in height, and one block of muscle, partly due to intense training, partly due to swinging his huge sword so many times. He's got hair to his shoulders, beginning brown, but ending in a light blond. He's got a thin long braid on the left side of his face. Aldaris' face is almost always clean shaven, as he's a bit fussy about his appearance. As such, his armour is mostly always shining, and his clothing is almost free of stains. His armour is silver coloured, with a light blue tunic under it. The cloak is light white, and radiates a soft glow. His helm, which he only wears in combat, is openfaced with large wings on the sides.
Mannerisms:
Aldaris is mostly cheerful, and can almost always find a positive point in even the most grim situations. He severely dislikes any preconceptions of Paladins as holier-than-thou and stuck up gits, as they're Lawful Good, not Lawful British. While he respects all law and order, he knows that sometimes you must stray a tad from that path to get the best result for the greater good. As a follower of Torm, he believes in Duty above all, and will do his utmost to fulfil his. Aldaris also has great respect for Tempus, God of Battle, as he is used to defeating most evil through battle, and will never back away from a good challenge.
While a lover of a good fight, Aldaris is pretty fussy about filth. He doesn't mind blood on his armour and clothing, as long as it can be washed off at the earliest opportunity. Not that he's that vain, but simply because filth kinda freaks him out. When having to choose between stable cleaning, and investigating a bog, he always took the cleaning.
He has a close bond to his horse Maul (Named so for his affinity with mauling his enemies), who has served him for about ten years now. Blessed by Torm (and Aldaris suspects Tempus too) the enormous mount is always alert to danger, and will warn Aldaris at the first hint of it. When either one of the two is hurt you can expect the other to retaliate with full force.
Aldaris is direct (even blunt at times), usually quite polite though, but cannot stand idle chatter when time is pressing. He knows that his physique makes intimidation often successful with certain people, and will not hesitate to use it, should the need arise.
In addition, he's a charmer to women, but will not overstep his bounds once he knows where they are.